Once again this year, the Interactive Media Lab gave a short presentation of their current and past research projects to the new students of our faculty’s computer science programs.
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The Fall 2024 General Assembly for the Transregional Collaborative Research Centre 248 “Foundations of Perspicuous Software Systems”, otherwise known as CPEC (Centre for Perspicuous Computing), took place at our Faculty of Computer Science from Sept. 23rd to 25th.
Marc Satkowski, former PhD student at the Interactive Media Lab Dresden, received the
Cloud&Heat award as part of the OutputDD, an exhibition of the Faculty of Computer Science at Technische Universität Dresden, on June 13th. The award was presented for his outstanding dissertation “Understanding Immersive Environments for Visual Data Analysis“.
The ACM Conference on Human Factors in Computing Systems (CHI) took place from May 11-16, 2024, at the Hawaiʻi Convention Center in Honolulu, Hawaiʻi. Weizhou Luo attended the conference and successfully presented his work “Exploring Spatial Organization Strategies for Virtual Content in Mixed Reality Environments” at the Doctoral Consortium. He also discussed his poster about this work with other conference attendees.
In addition, Katja Krug participated in the workshop remotely on Designing Inclusive Future Augmented Realities and presented our work “Don’t Leave Me Out: Designing for Device Inclusivity in Mixed Reality Collaboration.”
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On April 17 and 18 2024, six researchers of our Interactive Media Lab Dresden visited the Human-Computer Interaction Group of the University of Konstanz. In a joint workshop, we discussed several exciting research topics in the field of mixed reality. The two days were concluded with a public talk from Prof. Raimund Dachselt on the topic “Leaving the Confines of the Desktop: Towards Ubiquitous Data Visualization.”
On December 19, 2023, Marc Satkowski successfully defended his PhD thesis.
With his topic “Understanding Immersive Environments for Visual Data Analysis“, he investigated how future AR applications, specifically presenting information visualizations, need to be designed in a human-centered way.
From the 16th to the 20th of October, the 22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023) was held Sydney, Australia. The ISMAR conference explores exciting contributions in the commercial and research activities involving Augmented, Mixed and Virtual Reality. As part of the conference, and along with other top researchers in the area, Raimund Dachselt co-organized the first Workshop on “Hybrid User Interfaces”.
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