Faculty of Computer Science
    • Faculty of Computer Science
    • Institute of Software and Multimedia Technology
    • Technische Universität Dresden
    • Contact
    • Facebook
    • Twitter
    • Youtube
    • RSS Feeds
    Sprache:
    • DE
    • EN
Interactive Media Lab Dresden
  • News
  • Teaching
    • Lectures and Courses
    • Student Theses
  • Research
    • Projects
    • Publications
    • Partners
    • Dresden Talks
  • Publications
  • Our Group
    • Our Team
    • Jobs / Open Positions
    • Press
    • Contact
    • Accessibility
    • Legal Notice
Interactive Media Lab Dresden –
  • News
  • Teaching
    • Lectures and Courses
    • Student Theses
  • Research
    • Projects
    • Publications
    • Partners
    • Dresden Talks
  • Publications
  • Our Group
    • Our Team
    • Jobs / Open Positions
    • Press
    • Contact
    • Accessibility
    • Legal Notice

Research Projects

3D Data Visualization on Mobile Devices

  • Projects
  • Publications
  • Partners
  • Dresden Talks
  • Wolfgang Büschel (M.Sc.), Patrick Reipschläger (M.Sc.), Dipl.-Ing. Ricardo Langner, Prof. Dr.-Ing. Raimund Dachselt

  • Research project

We are interested in the usage of spatial interaction with mobile devices for improved 3D visualizations. To contribute to a better understanding of this interaction style, we implemented example visualizations on a spatially-tracked tablet and investigated their usage and potential.

Video

https://youtu.be/U1J_Hb17EnE

Accompanying video to our paper 'Investigating the Use of Spatial Interaction for 3D Data Visualization on Mobile Devices'. The thumbnail shows a tracked tablet displaying a mixed reality visualization of a 3D height map.

Table of Contents

  1. Abstract
  2. Presentation @ ACM ISS ’17
  3. Studying Spatial Interaction for 3D Visualization
  4. Analysis of Spatial Exploration Patterns
  5. Related Publications
  6. Related Student Theses

Abstract

Three-dimensional visualizations employing traditional input and output technologies have well-known limitations. Immersive technologies, natural interaction techniques, and recent developments in data physicalization may help to overcome these issues. In this context, we are specifically interested in the usage of spatial interaction with mobile devices for improved 3D visualizations. To contribute to a better understanding of this interaction style, we implemented example visualizations on a spatially-tracked tablet and investigated their usage and potential. In this paper, we report on a qualitative study comparing spatial interaction with in-place 3D visualizations to classic touch interaction regarding typical visualization tasks: navigation of unknown datasets, comparison of individual data objects, and the understanding and memorization of structures in the data. We identify several distinct usage patterns and derive recommendations for using spatial interaction in 3D data visualization.

Four pictures of our prototype and the data used for the study.

Our prototype running on a tracked tablet that we used for the study.

Height map used in the navigation task (NT).

Bar chart used for the comparison task (CT).

Scatterplot used in the structural understanding task (ST).

Presentation @ ACM ISS ’17

Info The paper was presented at the ACM ISS 2017 (Brighton, UK) in the paper session on Exploring Spaces: 3D Interaction.

Studying Spatial Interaction for 3D Visualization

Our main interaction concept is to explore 3D visualizations situated at a fixed position by physically moving a mobile device through space, which presents a view into the data. Specifically, the location and orientation of the mobile is mapped to a virtual camera (see figure on the right side).

For such systems, we would envision the users to employ physical navigation to get an overview and navigate between subsets of the data, as well as smaller scale spatial interaction supported by touch input to precisely investigate structures or specific data items.

Users would freely move the handheld device to explore the visualization, to easily compare values at different viewpoints, and to filter or select specific data points with subsidiary touch interaction techniques.

setup schematic of our prototype

Analysis of Spatial Exploration Patterns

Four screenshots of our prototype showing typical interaction and exploration patterns.

Visualization of selected camera trajectories of individual participants as line stripes. Color resembles movement speed (red = slow, green = fast). (a) NT with touch, using bird’s eye strategy, (b) a comparable strategy when using spatial interaction for the same task, (c) ST with touch, showing both the typical spherical patterns of the orbit camera model and the principal viewpoints selected by the participant, (d) similar patterns can be detected for spatial interaction.

Related Publications

  • Investigating the Use of Spatial Interaction for 3D Data Visualization on Mobile Devices.

    Büschel, W.; Reipschläger, P.; Langner, R.; Dachselt, R.;

    In Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces.ISS '17, Brighton, United Kingdom.ACM,62-71,2017.10.1145/3132272.3134125

    • Full Paper
    • Project page
    • Video
    • BibTeX

    @inproceedings{Bueschel2017_3DInfoVis,
       author = {Wolfgang B\"{u}schel and Patrick Reipschl\"{a}ger and Ricardo Langner and Raimund Dachselt},
       title = {Investigating the Use of Spatial Interaction for 3D Data Visualization on Mobile Devices},
       booktitle = {Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces},
       series = {ISS '17},
       year = {2017},
       month = {10},
       isbn = {978-1-4503-4691-7},
       location = {Brighton, United Kingdom},
       pages = {62--71},
       numpages = {10},
       doi = {10.1145/3132272.3134125},
       url = {https://doi.org/10.1145/3132272.3134125},
       acmid = {3134125},
       publisher = {ACM},
       address = {New York, NY, USA},
       keywords = {3D Data Visualization, Immersive Visualization, Mobile Devices, Spatial Input, Tangible Displays}
    }

  • Improving 3D Visualizations: Exploring Spatial Interaction with Mobile Devices.

    Büschel, W.; Reipschläger, P.; Dachselt, R.;

    In ISS 2016 Workshop Immersive Analytics: Exploring Future Interaction and Visualization Technologies for Data Analytics.ISS '16, Niagara Falls, ON, Canada.ACM,2016.10.1145/3009939.3009949

    • Workshop Paper
    • BibTeX

    @inproceedings{,
       author = {Wolfgang B\"{u}schel and Patrick Reipschl\"{a}ger and Raimund Dachselt},
       title = {Improving 3D Visualizations: Exploring Spatial Interaction with Mobile Devices},
       booktitle = {ISS 2016 Workshop Immersive Analytics: Exploring Future Interaction and Visualization Technologies for Data Analytics},
       year = {2016},
       month = {11},
       location = {Niagara Falls, ON, Canada},
       numpages = {7},
       doi = {10.1145/3009939.3009949},
       url = {http://dx.doi.org/10.1145/3009939.3009949},
       publisher = {ACM},
       keywords = {Spatial Interaction, 3D Visualization, Head-coupled Perspective, Information Visualization, Tangible Displays}
    }

Related Student Theses

  • Christian Porzig

    3D Information Visualization with Mobile Devices: Head-coupled Perspective and Spatial Input

    Christian Porzig July 20th, 2015 until January 17th, 2016

    Supervision: Raimund Dachselt, Patrick Reipschläger, Wolfgang Büschel, Ricardo Langner

  • Philipp Roscher

    Use of Plane Tools for the Interaction with Spatial 3D Information Visualization

    Philipp Roscher July 15th, 2016 until October 6th, 2016

    Supervision: Patrick Reipschläger, Wolfgang Büschel, Raimund Dachselt

  • Research
  • Projects
  • 3D Data Visualization on Mobile Devices

Last modified: 4 months ago (October 2, 2020 @ 16:37)

Copyright © 2012-2021   Interactive Media Lab Dresden

  • Legal Notice
  • Privacy
  • Accessibility
Unsere Webseite nutzt Cookies - Datenschutzerklärung  •  Our website uses cookies - Data Protection PolicyOk